Flecs v3.1
A fast entity component system (ECS) for C & C++
Loading...
Searching...
No Matches
system_mixin.inl
Go to the documentation of this file.
1
15
20
25
30
34void rate(int32_t rate);
35
39void start();
40
44void stop();
45
50
void interval(ecs_ftime_t interval)
Set interval.
#define ecs_ftime_t
Customizable precision for scalar time values.
Definition: flecs.h:42
Entity.
Definition: entity.hpp:30
ecs_ftime_t timeout()
Get timeout.
ecs_ftime_t interval()
Get interval.
void start()
Start timer.
void stop()
Stop timer.
void rate(int32_t rate)
Set system rate (system is its own tick source).
void set_tick_source(flecs::entity e)
Set external tick source.