#include <globjects/include/globjects/LocationIdentity.h>
◆ LocationIdentity() [1/3]
globjects::LocationIdentity::LocationIdentity |
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◆ LocationIdentity() [2/3]
globjects::LocationIdentity::LocationIdentity |
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gl::GLint | location | ) |
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◆ LocationIdentity() [3/3]
globjects::LocationIdentity::LocationIdentity |
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const std::string & | name | ) |
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◆ isLocation()
bool globjects::LocationIdentity::isLocation |
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◆ isName()
bool globjects::LocationIdentity::isName |
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◆ location()
gl::GLint globjects::LocationIdentity::location |
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◆ name()
const std::string & globjects::LocationIdentity::name |
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◆ operator==()
bool globjects::LocationIdentity::operator== |
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const LocationIdentity & | identity | ) |
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◆ operator!=()
bool globjects::LocationIdentity::operator!= |
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const LocationIdentity & | identity | ) |
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◆ operator<()
bool globjects::LocationIdentity::operator< |
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const LocationIdentity & | identity | ) |
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◆ hash()
std::size_t globjects::LocationIdentity::hash |
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◆ m_invalid
bool globjects::LocationIdentity::m_invalid |
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◆ m_location
gl::GLint globjects::LocationIdentity::m_location |
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◆ m_name
std::string globjects::LocationIdentity::m_name |
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◆ m_hasName
bool globjects::LocationIdentity::m_hasName |
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The documentation for this class was generated from the following file: