5#include <glbinding/gl/types.h>
7#include <globjects/globjects_api.h>
Wrapper of render buffer attachments of a frame buffer object.
Definition AttachedRenderbuffer.h:28
Renderbuffer * m_renderBuffer
Definition AttachedRenderbuffer.h:39
Renderbuffer * renderBuffer()
const Renderbuffer * renderBuffer() const
virtual bool isRenderBufferAttachment() const override
AttachedRenderbuffer(Framebuffer *fbo, gl::GLenum attachment, Renderbuffer *renderBuffer)
Wraps attachments to a FrameBufferObject.
Definition FramebufferAttachment.h:30
Enables creation of arbitrary render targets that are not directly drawn on the screen.
Definition Framebuffer.h:54
CRTP for creating objects similar to std::make_unique.
Definition Instantiator.h:22
Encapsulates OpenGL render buffer objects.
Definition Renderbuffer.h:21
Contains all the classes that wrap OpenGL functionality.